<!-- RANDOM IMAGE SCRIPT -->
var theImages = new Array() // do not change this
// To add more image files, continue with the
// pattern below, adding to the array.

theImages[0] = 'images/banner/000.jpg'
theImages[1] = 'images/banner/001.jpg'
theImages[2] = 'images/banner/002.jpg'
theImages[3] = 'images/banner/003.jpg'
theImages[4] = 'images/banner/004.jpg'
theImages[5] = 'images/banner/005.jpg'
theImages[6] = 'images/banner/006.jpg'
theImages[7] = 'images/banner/007.jpg'
theImages[8] = 'images/banner/008.jpg'
theImages[9] = 'images/banner/009.jpg'
theImages[10] = 'images/banner/010.jpg'
theImages[11] = 'images/banner/011.jpg'
theImages[12] = 'images/banner/012.jpg'
theImages[13] = 'images/banner/013.jpg'
theImages[14] = 'images/banner/014.jpg'
theImages[15] = 'images/banner/015.jpg'
theImages[16] = 'images/banner/016.jpg'
theImages[17] = 'images/banner/017.jpg'
theImages[18] = 'images/banner/018.jpg'
theImages[19] = 'images/banner/019.jpg'
theImages[20] = 'images/banner/020.jpg'
theImages[21] = 'images/banner/021.jpg'
theImages[22] = 'images/banner/022.jpg'
theImages[23] = 'images/banner/023.jpg'
theImages[24] = 'images/banner/024.jpg'
theImages[25] = 'images/banner/025.jpg'
theImages[26] = 'images/banner/026.jpg'
theImages[27] = 'images/banner/027.jpg'
theImages[28] = 'images/banner/028.jpg'
// do not edit anything below this line

var j = 0
var p = theImages.length;
var preBuffer = new Array()
for (i = 0; i < p; i++){
   preBuffer[i] = new Image()
   preBuffer[i].src = theImages[i]
}
var whichImage = Math.round(Math.random()*(p-1));
function showImage(){
document.write('<img src="'+theImages[whichImage]+'">');
}
//  End -->